Nerfing shields


Thanks to your feedback I got the confirmation that shields were a bit too powerful and it was not uncommon to have a nearly permanent shield by mid/late game. Multiple shield-realated perks were tweaked to make this type of situation less common (but still possible).

Also, a bug that made the game to run much faster on some computers was fixed.

Files

asterog_v8.zip Play in browser
37 days ago

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