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Agmen

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Devlog

  • Quality of life update
    June 18, 2026 by HadalGames#update, #balancing, #UX, #quality of life
    After the big improvement on controls released earlier today, here comes a set of quality of life tweaks: Added an Exit button (yes, I forgot it until now...) Added some visual feedback when trying to... Continue reading
  • Controls update!
    June 18, 2026 by HadalGames#update, #control, #ux
    I got some great feedback after the first playtest. Thanks a lot to everybody who tried the game and shared some feedback on itch.io or other platforms. There was a clear issue with the game when it c... Continue reading
  • First playtest version is out!
    June 12, 2026 by HadalGames#release, #playtest
    After months of development, I am releasing the first version of Agmen. Agmen is a lane-based, roguelike deck builder where you have to grow your deck and stats over multiple worlds to reach final vic... Continue reading
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